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Shields
Dec 12, 2014 16:35:40 GMT -6
Post by Red on Dec 12, 2014 16:35:40 GMT -6
I think shields overall need a looking at. At the moment we have these shields (please let me know if I missed any): Suna no Tate (Gaara movable shield, blocks nin and tai) Doton Domu (Jiongu movable shield, blocks tai ) Kaiten (Hyuuga stationary shield, blocks nin and tai) Ninpou Hari Jizou (Sannin hair shield stationary, cant turn off on your own, blocks nin and tai) Karamatsu (Kaguya walking damaging shield, blocks tai, halves tai damage) Nin Shield (Rikudou, stationary, blocks nin ) Bug Shield (Aburame stationary, blocks nin and tai) Puppet Shield (Puppeteer stationary, blocks tai & Nin) Golden Spit Shield (Kidomaru movable, halves tai and nin, blocks nothing) Jugo (Arm Shield stationary, don't know much about this shield) Doton Kouka (Doton, makes you super slow,blocks tai) I think those are all the shields, minus sussano'o. Now lets list the ways to break them: Chidori & Raikiri Rasengan & variants Tokken (Sound village tai style move) As far as I know, these are the only ways to break a shield. PLEASE let me know if there are any more.
My thing is that, there needs to be something balancing this. With all these shields, I dont think any of them have a cooldown, so if you use tokken to break it, boom its back up. And in tournament situations, you cant even use chidori/rasengan to break them. So you are left with tokken. So if you have not joined Sound at one point to acquire this move, good luck getting through.
I propose adding new ways to break shields and/or putting some kind of cooldown on them IF they are broken. Now I really don't know what new, balanced, ways we could implement shield breaking, so I would appreciate some help. Or maybe shields are balanced and I'm not seeing it, anyway, any feedback is appreciated.
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Shields
Dec 13, 2014 14:02:38 GMT -6
via mobile
Kazuki likes this
Post by Tidus on Dec 13, 2014 14:02:38 GMT -6
Shields usually aren't allowed in tournaments but idk if the rule was changed. As for the subject at hand. I'm suggesting all shields be reworked to have a "Wear and Tear" kind of stat. How it works is when the shield is made. It'll have its own health stat. Perhaps 1/4th of your max hp? Those details can be worked out later. Next is once the oh is depleted(On the armor) you get a message saying "Your armor has failed you" and the armor is destroyed. Before the jutsu can be used again the armor will have a 1 - 2 minute cool down preventing it from being summoned again after destruction. Only armor I'd exempt from this is Susano'o for obvious reasons, however if anyone disagrees with that feel free to say so.
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Kazuki
ROOT
An Eye for an Eye.. A Tooth for a Tooth... and Evil for Evil. Burn to Ashes
Posts: 600
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Shields
Dec 13, 2014 17:11:58 GMT -6
Post by Kazuki on Dec 13, 2014 17:11:58 GMT -6
^I agree 100%.
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Shields
Dec 13, 2014 20:26:50 GMT -6
Post by Red on Dec 13, 2014 20:26:50 GMT -6
Shields usually aren't allowed in tournaments but idk if the rule was changed. As for the subject at hand. I'm suggesting all shields be reworked to have a "Wear and Tear" kind of stat. How it works is when the shield is made. It'll have its own health stat. Perhaps 1/4th of your max hp? Those details can be worked out later. Next is once the oh is depleted(On the armor) you get a message saying "Your armor has failed you" and the armor is destroyed. Before the jutsu can be used again the armor will have a 1 - 2 minute cool down preventing it from being summoned again after destruction. Only armor I'd exempt from this is Susano'o for obvious reasons, however if anyone disagrees with that feel free to say so. Thats actually a great idea and a great way to put it. It would make more sense if shields took damage, then broke off, instead of continuously taking damage and basically never wearing off. At the moment shields can just wait out I think all nin moves expect water dragon, that is the only move that doesnt "time out". And to answer your question about shields not being allowed in tornys, at the moment, they are allowed in the auto tournaments.
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Shields
Dec 13, 2014 20:39:42 GMT -6
Post by Kurei Hiitaka on Dec 13, 2014 20:39:42 GMT -6
All shields/armors, including Susanoo, should have an HP stat based on the type of shield/armor.
Non-mobile or mobility-reducing shields/armors (Kaiten, Rikudo shield, Kouka) -- HP equal to 1/2 the user's. Mobile armors/shields (Such as human puppet, doton domu, etc) -- HP equal to 1/4 the user's Special chakra armors such Susanoo -- HP equal to Current chakra.
This gives certain special armors more durability, while balancing out mobile and non-mobile shields/armors so that there's not a massive power discrepancy. Reasoning behind the Special chakra armors is that Susano'o IS breakable, just extremely tough to accomplish. Chakra seems to have a higher maximum potential than HP as a general rule, thus the shield effects of Susano'o would be exceptionally strong as the shield would be roughly 150~200k at level 10000.
Edit: I do also agree w/ Tidus' statement that the armors/shields should have a cooldown that does not begin until the shield has been destroyed. 1~2 minutes seems fair, especially since some clans can potentially obtain multiple shields/armors.
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Shields
Dec 13, 2014 21:27:35 GMT -6
via mobile
Post by Tidus on Dec 13, 2014 21:27:35 GMT -6
I didn't give Susano'o it's own health because it's durability is already dependent on your own current health. This keeps it more realistic.
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Shields
Dec 14, 2014 0:16:07 GMT -6
Post by Kurei Hiitaka on Dec 14, 2014 0:16:07 GMT -6
Oh, it is? TBH I thought Susano'o was like most Uchiha stuff -- pretty much as broke as it can possibly get Seems like it never wears off and never really gets weakened though.
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Shields
Dec 14, 2014 11:21:21 GMT -6
Post by Red on Dec 14, 2014 11:21:21 GMT -6
Oh, it is? TBH I thought Susano'o was like most Uchiha stuff -- pretty much as broke as it can possibly get Seems like it never wears off and never really gets weakened though. Thats because most Uchihas will have medic kits horded up to keep sussano'o up however long they like.
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Shields
Dec 14, 2014 12:10:34 GMT -6
Post by Kurei Hiitaka on Dec 14, 2014 12:10:34 GMT -6
Oh, it is? TBH I thought Susano'o was like most Uchiha stuff -- pretty much as broke as it can possibly get Seems like it never wears off and never really gets weakened though. Thats because most Uchihas will have medic kits horded up to keep sussano'o up however long they like. Needs to be changed to not allow Medkits to repair Suss then XD.
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Uchiha, Rinn
Genin
I don't look to the future any more. Only the past.
Posts: 78
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Shields
Dec 14, 2014 18:46:12 GMT -6
Post by Uchiha, Rinn on Dec 14, 2014 18:46:12 GMT -6
Overall I totally support this idea yet, at the same time a shield should act as..well..a shield. There's always a way around something, we don't want too much balance if that makes any sense otherwise everyone would have equal ground. I'm not shooting down Red's claim in fact I support it at the same time we don't want certain things to be nerfed to the point where it's not a practical option e.g things like Genjutsu Reversal are practically obsolete because the jutsu's cost in relation to it's usage rate/need is so high that it's just an unwise thing to do with 30,000 sps to spend. One of the things that make certain clans fun are their strengths and weakneses, e.g I expect to have a harder time versus a Satetsu or a Jiongu than I would a yuki or a lee. I expect to have a harder time against a Sand manipulator than I would another Uchiha because different types of ninja exist. The same way chidori exceeds at piercing unlike rasengan which is more blunt and or powerful. I don't even know if I'm making sense..haha. My main point is, let's not nerf the wrong things there are ways to deal with most shields not to contradict myself, (funny that's what people say just before they contradict themselves.) BUT I certainly agree that little steps like mere cooldowns can be added to certain shields I'll leave it up to the community to decide where those cooldowns go.
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Shields
Dec 15, 2014 11:48:46 GMT -6
via mobile
Post by Tidus on Dec 15, 2014 11:48:46 GMT -6
Thats because most Uchihas will have medic kits horded up to keep sussano'o up however long they like. Needs to be changed to not allow Medkits to repair Suss then XD. Med kits aren't an issue. The amount they heal for is garbage now lol
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Shields
Dec 15, 2014 18:08:06 GMT -6
Post by Zezu Sarutobi on Dec 15, 2014 18:08:06 GMT -6
WELL IT SEEMS SUNA NO TATE NEEDS A BAN TO SHIT BLOCKS NIN/TAI AND NO CHAKRA DRAIN AND MOVEABLE SMH
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Shields
Dec 16, 2014 7:02:18 GMT -6
via mobile
Post by Tidus on Dec 16, 2014 7:02:18 GMT -6
WELL IT SEEMS SUNA NO TATE NEEDS A BAN TO SHIT BLOCKS NIN/TAI AND NO CHAKRA DRAIN AND MOVEABLE SMH Use heavy swords or piercing nin. Example being the Fire dragon head jutsu that I can't remember the name of
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Shields
Dec 16, 2014 8:41:11 GMT -6
Post by Red on Dec 16, 2014 8:41:11 GMT -6
WELL IT SEEMS SUNA NO TATE NEEDS A BAN TO SHIT BLOCKS NIN/TAI AND NO CHAKRA DRAIN AND MOVEABLE SMH Use heavy swords or piercing nin. Example being the Fire dragon head jutsu that I can't remember the name of Suna no Tate is the strongst shield atm though, if you try and use heavy swords they can hit you with that bullet jutsu that does like 50k damage capped in that little delay you have with swords. I really don't know how you would balance Tate, all the other shields would make sense to have "hp" but would Tate also have hp? In the show it was always on and would just block everything. Would we just give it "hp" for balance purposes?
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Shields
Dec 16, 2014 9:52:46 GMT -6
Post by Kurei Hiitaka on Dec 16, 2014 9:52:46 GMT -6
I'd say tie it to Chakra, and have it do a small drain while active, considering how op it is. This way peeps are punished for attempted spam while in it lol.
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Shields
Dec 16, 2014 12:12:30 GMT -6
via mobile
Post by Tidus on Dec 16, 2014 12:12:30 GMT -6
Use heavy swords or piercing nin. Example being the Fire dragon head jutsu that I can't remember the name of Suna no Tate is the strongst shield atm though, if you try and use heavy swords they can hit you with that bullet jutsu that does like 50k damage capped in that little delay you have with swords. I really don't know how you would balance Tate, all the other shields would make sense to have "hp" but would Tate also have hp? In the show it was always on and would just block everything. Would we just give it "hp" for balance purposes? Diagonal movements are your friend
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Shields
Dec 16, 2014 15:24:09 GMT -6
Post by Kurei Hiitaka on Dec 16, 2014 15:24:09 GMT -6
Suna no Tate is the strongst shield atm though, if you try and use heavy swords they can hit you with that bullet jutsu that does like 50k damage capped in that little delay you have with swords. I really don't know how you would balance Tate, all the other shields would make sense to have "hp" but would Tate also have hp? In the show it was always on and would just block everything. Would we just give it "hp" for balance purposes? Diagonal movements are your friend The Tate user can move diag as well though. XD
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uwotm8
Ninja Academy Student
Posts: 27
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Shields
Dec 17, 2014 11:56:31 GMT -6
Post by uwotm8 on Dec 17, 2014 11:56:31 GMT -6
dis idea sux imo. cus rikudou shield was meant 2 b broke vs nin. hence da balancin factor of makin u immobile while its active.
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Shields
Dec 17, 2014 16:15:10 GMT -6
Post by Red on Dec 17, 2014 16:15:10 GMT -6
dis idea sux imo. cus rikudou shield was meant 2 b broke vs nin. hence da balancin factor of makin u immobile while its active. Well honestly, Rikudou shield isnt broken at all ._.. And I wouldn't even consider it a shield but do you want to contribute past "it sux".
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Shields
Dec 27, 2014 22:28:55 GMT -6
Post by Dean Winchester on Dec 27, 2014 22:28:55 GMT -6
wouldn't 2minutes be pushing it on the cooldown. also the gaara shield is working how it was suppose to. only thing that needs adjusting is puppet and kaguya shield.. "Not only am I better looking, Im just plain better"
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