Post by Kurei Hiitaka on Dec 4, 2014 13:29:03 GMT -6
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Deidara Revamps
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---Reduce damage of C2 birds to 0.75x Nin to make up for the larger hit radius.
--Increase damage of C1 birds to the current 1.5x nin modifier of C2 birds.
--Allow for the storage of both C1 and C2 birds, with a verb to toggle between which type you throw. Limit storage of both bird types to 200/each.
--Clay Figurines should be pre-moldable, and added to the same verb toggle as C1/C2 Birds. Limit Clay Figurines to 5 stored. Molding cost should be 1/5th of your chakra, to make it unwise to attempt molding them mid fight.
--Centipede and Spider: Change them to summoned AI mobs, with different additional effects. You can summon up to 5 spiders, 2 centipedes.
--Spiders pursue nearby opponents, ram into them, and explode dealing the currently assigned 0.5x Nin modifier. An alternative is to have them move extremely fast, but only inflict 0.25x Nin.
--Centipedes pursue the nearest opponent. The first centipede will bind the opponent, while the second will trigger an explosion and brief 3 second stun.
--Clay Mines are invisible to anyone but the user; deals 0.3x Nin in damage when stepped on. May be used regardless of how many birds you have stored up. Mines can be detected with Byakugan/Sharingan chakra sights.
--Transport Bird should be destroyed if it takes 3~6 hits of any kind. This means Ninjutsu, Taijutsu, Kenjutsu, Kusarigama, Thrown Weapons -- ANY type of hit. Deis have had perma-flight for far too long.
--Withholding any judgement on C0 until I've actually had a chance to use it.
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Doton Revamps
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Doton Kouka -- Increase the range of attacks it prevents to include virtually all Taijutsu, including Lee skills. Raiton Techs, including Chidorigatana, and Lotus should instantly "Break" the player's kouka, while 6 hits from other attacks/techniques would break it instantly.
Doryuuheki -- Make masterable with 200 and 500 uses. 200 uses places a second earth wall behind the user; at 500 both your front and rear are guarded by three walls each. Both flanks are left exposed. Walls can be instantly destroyed by Raiton techniques, except for Chidori Senbon.
Doryuusou -- Reduce the damage modifier to 0.5x Nin, have it mastered at 100 uses. At 100 uses, it gains an additional effect that slows the opponent's movement rate, and the modifier increases to 0.75x nin. Speed of the technique dealing it's damage/applying it's effect should become instantaneous.
Doryuudan -- Make it fire off bullets in a 3-tile wave rather than a single tile straight shot. Could increase the number of shots with uses as well.
Yomi Numa -- Make the bind effect more reliable, people escaping the swmp after as little as 1 second or as much as 10 seconds, seems a bit too random. Making it a solid 5 seconds would be fine.
Deidara Revamps
===================
---Reduce damage of C2 birds to 0.75x Nin to make up for the larger hit radius.
--Increase damage of C1 birds to the current 1.5x nin modifier of C2 birds.
--Allow for the storage of both C1 and C2 birds, with a verb to toggle between which type you throw. Limit storage of both bird types to 200/each.
--Clay Figurines should be pre-moldable, and added to the same verb toggle as C1/C2 Birds. Limit Clay Figurines to 5 stored. Molding cost should be 1/5th of your chakra, to make it unwise to attempt molding them mid fight.
--Centipede and Spider: Change them to summoned AI mobs, with different additional effects. You can summon up to 5 spiders, 2 centipedes.
--Spiders pursue nearby opponents, ram into them, and explode dealing the currently assigned 0.5x Nin modifier. An alternative is to have them move extremely fast, but only inflict 0.25x Nin.
--Centipedes pursue the nearest opponent. The first centipede will bind the opponent, while the second will trigger an explosion and brief 3 second stun.
--Clay Mines are invisible to anyone but the user; deals 0.3x Nin in damage when stepped on. May be used regardless of how many birds you have stored up. Mines can be detected with Byakugan/Sharingan chakra sights.
--Transport Bird should be destroyed if it takes 3~6 hits of any kind. This means Ninjutsu, Taijutsu, Kenjutsu, Kusarigama, Thrown Weapons -- ANY type of hit. Deis have had perma-flight for far too long.
--Withholding any judgement on C0 until I've actually had a chance to use it.
====================================
Doton Revamps
====================================
Doton Kouka -- Increase the range of attacks it prevents to include virtually all Taijutsu, including Lee skills. Raiton Techs, including Chidorigatana, and Lotus should instantly "Break" the player's kouka, while 6 hits from other attacks/techniques would break it instantly.
Doryuuheki -- Make masterable with 200 and 500 uses. 200 uses places a second earth wall behind the user; at 500 both your front and rear are guarded by three walls each. Both flanks are left exposed. Walls can be instantly destroyed by Raiton techniques, except for Chidori Senbon.
Doryuusou -- Reduce the damage modifier to 0.5x Nin, have it mastered at 100 uses. At 100 uses, it gains an additional effect that slows the opponent's movement rate, and the modifier increases to 0.75x nin. Speed of the technique dealing it's damage/applying it's effect should become instantaneous.
Doryuudan -- Make it fire off bullets in a 3-tile wave rather than a single tile straight shot. Could increase the number of shots with uses as well.
Yomi Numa -- Make the bind effect more reliable, people escaping the swmp after as little as 1 second or as much as 10 seconds, seems a bit too random. Making it a solid 5 seconds would be fine.