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Post by Iruna Nakara on Jul 4, 2013 20:37:35 GMT -6
So right now with the current version of NTFB things have been a bit slow so my ideas will boost the player base Idea 1: We should integrate a sort of clan wars based system meaning we have an event every hour or so in this event members of each village will receive a message that reads "village wars beginning join and prove your worth to the ninja world" the tab pops up they join and they fight against one another in order to capture scrolls such as in the chunin exam these scrolls would give rewards to the holder at the end of each session such a outfits, prizes etc. There would be a total of 5 scrolls in hidden locations (it would be on a different map like the chunins as well) after the war is over a world announcment would be made on who kept what scroll and what village they were from and so on
Idea 2: A battlegrounds system would allow shinobi from different villages to join an event (similar to village wars were the tab pops up and they join) a random selection would be made to form a four man cell made out of the people who joined there goal would be to kill as many white zetsu (NPC)'s As they can and there kill scores will be matched up and the winning cell gets a prize such as outfit, jutsu (such as harashin), etc. Please leave comments and I hope you guys like the ideas
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Post by Kurei Hiitaka on Jul 4, 2013 22:49:10 GMT -6
I'm not voting, mostly because there's no "Maybe, but here's something else that might work" option. lol. Anywho, I DO like the idea a lot, actually, specifically the 2nd idea. The one that irks me is the first one. If there's going to be a village war event...I think it should actually be split into two events. The first one, somewhat similar to yours, all 8 villages are put at a "base camp" for their village, with a total of 15 neutral bases between each of the 8 village starting areas. The War continues until 500 points are earned, and there are 3 ways for a side to win the war. - Holding any of the neutral bases (5pts*#of bases held not counting main camp every 2 minutes)
- Stealing enemy information en route to an occupied base (10 pts instantly AND the occupier of the base fails to receive the kage's orders XD Bonus!)(Scrolls would be given to the kage to give to NPC letter runners)
- Defeating enemy player ninjas (Not npc's)(5 points per player)
The village that reaches 500 points first would be awarded a treasure chest with various items inside, which would go to the three ninja that contributed the majority of the points. Examples of rewards could be swords, outfits, etc. The chest could count as plundered spoils, if absolutely necessary lol. The second event could be an allied forces sort of war, where all of the game's villages are forced to come together to fight off the Akatsuki players, an army of Bijuu, and 300 white Zezus who routinely transform into a random player and start proccing a script to throw off the other players, causing chaos. To win, all 300 white Zezus and the 9 Bijuu must be defeated (Akatsuki members win if ALL 8 leaders are wiped out). Rewards for this could be Event Points or some currency to purchase special things from a shop.
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Post by Iruna Nakara on Jul 5, 2013 7:11:22 GMT -6
I honestly didn't really envision my first idea really as war I looked at it more as sort of a little intelligence gathering event modeled after when the 4th riakage stole a secret scroll from a village and it was a sort of cat and mouse system to be frank I like your village wars idea and it sounds quit interesting and the game would be given new life in a sort of speak the only thing now is to get enough people to like it for Matt to add it
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