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Post by Avarice on Jun 23, 2011 23:27:10 GMT -6
~Puppeteers/Human Puppets~ Body Coil *.25 Puppetry damage and poison them before pulling them towards you.
Flamethrower *Could have a damage buff to 1.5x Puppetry with +1 tile range as an upgrade at chiyos.
Sword Arms *Poison Upgrades *Slight boost to .35 Puppetry + Tai
Crow *Kunai it shoots comes from your weapons inventory, Also poisoned kunai
Mother/Father *Chakra no tate *Poison Weapons *Steel wire combo, Where they link their arms together and move together with WASD main controls with the wire 1 space inbetween them. Pierces through, Base Puppetry damage and the puppets themselves can't attack while this jutsu is activated.
Third Kazekage puppet/Satetsu *Iron sand puppetry based .2 puppetry per second. *Iron sand poisonable *Iron sand bullets, Sand appears around the puppet and it shoots 3 tiles of bullets doing damage like housenka. *Iron sand Branching spikes, 9 spiked rods of sand shoots out of the puppet doing 1.5 puppetry while poisoning anyone it hits, Puppet is frozen in place for 10 seconds before the jutsu retracts allowing it to move again(atleast a 15sec cooldown)
Hiruko *Shoots 2 sets of triple poisoned senbons that shoots out of your mouth *Defensive shell, Renders all taijutsu attacks useless from the back *Senbon Missle, Shoots a small container like object out 4-5 spaces in front of you then randomly shoots off poisoned triple sebons in random directions like Suigadan.
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Post by Avarice on Sept 3, 2012 15:21:01 GMT -6
BUMP
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♛Stigmata Gillz©
Sound Organization
Believe in the gift of the goddess.
Posts: 1,511
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Post by ♛Stigmata Gillz© on Sept 3, 2012 15:39:42 GMT -6
it looks good puppets definetly could use this stuff, the problem is if matt will do it or not lol
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Post by NoshiFox \(-_-)z on Sept 3, 2012 16:33:48 GMT -6
All your ideas suck.
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Post by Kurei Hiitaka on Sept 3, 2012 17:06:52 GMT -6
Good idea but...like Whelan said xD
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